That's among the worst things. The time it takes to train abilities, which are required, and the lack of use of these skills once you train them anyhow to do quests. A bit of googling reveals that a maximum SWTOR character takes approximately 150 hours, give or take. Meanwhile, a Guild Wars two character was recently maxed in 36 hours. No exploits. Let us discount Prayer and Summoning, because those require enormous inputs of cash from everywhere, but keep magic since maxing another skills should cover the price of the. Let's also discount Constitution, since that's trained automatically. At a really rough estimate, let's provide a generous 150k xp/hr throughout the board for all the skills. Each ability is 13500k xp, which is 13,500,000. That's 90 hours to acquire a single battle skill to 99. Attack, Strength, Defence, Magic, and Ranged are 5 skills, so now you have 450 hours to'max' your personality without non-combat abilities.
The Zombiefication. I have a theory about zombies and their appeal. We identify with them. They're voiceless. They die. Let's detour beyond Lord of the Rings before we head over to Runescape. We evaporate into books as we do to some great match. Lord of the Rings is a story about free will. The heroes each voice their thoughts. The heroes choose to oppose the Ring. And then we come to Runescape. Runescape a magic land where all are equal.
Where all can have a say to the game manufacturers. In Runescape we can select. To skill, to kill, or talk, or be a pure, or foruminate, fish for a little while, pursuit, or dancing for gold or even a laugh. We have choice and voice. Lord of the Rings has been around for sixty years, it outlived its creator. It seems to be thriving. What about Runescape? Your choice.